Audiences have been part of the feedback process for the
game since its creation. This has allowed the game to improve and also gain a
wider audience. This is because with feedback, the developers are able to take
this and use it to their advantage. They can change and tweak the game to
satisfy the negative feedback and can also understand the success from positive
feedback. Minecraft was created in 2009, therefore people’s needs would have
changed and different technology would allow the creators to change the game.
This would also allow the audience to give feedback on new features to the
game.
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